Genlock is a multi-window suite spawned from the Hub (the launcher, setup entry point, and active-project selector). Each cockpit owns a clear part of the pipeline, so studio-wide work and story-level work stay separate.
- Hub / Launcher (
/) — the entry point, with a dockable compact mode and detected-tool shortcuts. - The Brain — AI/CLI/MCP detection, capability matrix, setup guidance, and provider cockpits.
- Studio — studio-wide resources (characters, locations, series, YouTube).
- Skeleton — story structure and screenplay import (formerly Pollinate).
- Showrunner — production dashboard, gap reports, governance, prompt/output oversight.
- Director — shot editing, shot building, canvas, playback, audio/video, timeline.
- Safelight — color grading and full-resolution grade baking.
- The Foundry — media pool and file manager (formerly Greenhouse).
- The Boneyard — installed element library, BONE contracts, prompt recipes, marketplace packs.
Detected provider cockpits — Codex, Claude, Higgsfield, OpenArt, Antigravity — appear as shortcuts in the Hub and live under The Brain's sidebar. Sidebars filter by window, so each surface only shows what's relevant to it.