Open a story
Load a `.SKEL` production, imported screenplay, or active project from the Hub.
Director is where a story becomes a controllable production: scenes, shots, status, camera language, prompts, outputs, and export readiness in one local-first cockpit.
For creators who need the full picture without losing the shot-level details.
/directorScene + shot board with status, camera language, and gap awareness.
/shot-editorThe prompt-to-frame drawer for every shot.
/shot-builderCompose reusable shot ingredients and prompt macros.
/canvasThe whole story as a node graph.
/production-playerSequential storyboard playback in a pop-out window.
/audioAssign dialogue, SFX, and music per shot.
/videoManage video takes and active-take selection.
/timelineDual-monitor NLE for the assembled cut.
Load a `.SKEL` production, imported screenplay, or active project from the Hub.
Move between scenes, shot grids, camera tokens, status, prompts, and production gaps.
See what needs frames, videos, audio, BONEs, or export metadata before delivery.
Jump into Shot Editor, Queue, Timeline, Player, or Export without losing context.
Director sits beside Hub, Brain, Studio, Skeleton, Showrunner, Safelight, Foundry, and Boneyard instead of pretending one screen can do every job.
Production hierarchy stays visible while the details remain editable, searchable, and agent-readable.
Spot missing frames, unresolved renders, empty prompts, and export blockers before they become editorial chaos.
Every change writes back to project files instead of a subscription database you cannot inspect.