What Genlock is

The thirty-second version, and the parts people usually get wrong.

What exactly is Genlock Studio?
A local-first desktop app (Windows + macOS) for AI video pre-production. It turns a script into a structured production — chapters, scenes, shots, prompts, takes, audio, a timeline — as plain files on your disk, then orchestrates any AI generator from that single source of truth. It is not a generator; it sits above them. See the full walkthrough →
Is Genlock an AI video generator?
No. Genlock never renders a frame itself. You bring your own generators — Higgsfield, OpenArt, or anything reachable via CLI/MCP — and Genlock structures, routes, reviews, and assembles their output. When a better model ships, you swap a BONE contract, not your production.
What do I actually see when I first open it?
A working production. Every install seeds The Last Frequency — 2 acts, 4 scenes, 12 shots, a seeded cast and locations, working BONE contracts, media maps, and agent-ready docs — so you learn by inspecting something real instead of staring at an empty shell. About the showcase →
What are the cockpit apps?
Genlock is a multi-window suite launched from the Hub: The Brain (AI/tool detection + capability matrix), Studio (cast, locations, series), Skeleton (story structure), Showrunner (dashboard + governance), Director (shot editing, canvas, timeline), Safelight (color grading), The Foundry (media manager), and The Boneyard (elements, BONE contracts, recipes). Tour the cockpits →

No vendor lock-in

Your production should outlive any model, any provider — and Genlock itself.

How does Genlock avoid locking me in?
Three ways. Your story is open .SKEL (published YAML spec, LLM-readable). Generators plug in through open BONE JSON contracts — swap one for another and the story is untouched. And everything is plain files on your disk: if you deleted Genlock tomorrow, every script, prompt, render, and cut would still be there, readable by anything.
What happens when a new model launches next month?
You install or author a BONE for it. A BONE defines fields, prompt assembly, provider routing, and write-back — so a new generator becomes available to every existing shot without rewriting anything. The BONE system →
Which providers are first-class today?
Higgsfield (the reference generation provider — CLI detection, credits, model catalog, Soul IDs, cloud renders), OpenAI Codex, Claude Code, OpenArt (via Codex MCP, read/schema-first), and Google's Antigravity CLI each get a dedicated in-app cockpit. Runway, Flux, Kling, Seedance, VEO and others plug in via BONE definitions. Generators & integrations →
Can I produce anything without paying for any AI service?
Yes — the zero-key free floor. Piper (offline TTS) plus Archive.org and Wikimedia stock (keyless) and Pexels/Pixabay (free key) register as first-class capabilities, so you can draft a full production before entering a single paid API key. Zero-key floor →
If I stop using Genlock, what do I lose?
Nothing you made. Stories are .SKEL YAML, contracts are JSON, media are ordinary files in ordinary folders, and Timeline exports include FCP7/OTIO bundles plus a portable edit-decisions.json. The exit door is part of the design.

Local-first & privacy

The compliance story: what stays on your machine (everything), and what phones home (nothing).

Does any of my story data touch a Genlock server?
No. There is no Genlock cloud. Scripts, characters, prompts, renders, takes, and cuts live as plain files in a workspace folder you choose. The workspace folder is the product.
How can licensing work without a server?
Keys are Ed25519-signed and re-verified locally on every boot — no network call, ever. Activation works on an air-gapped machine. Licensing details →
Where do my API keys and credentials live?
In the tools that own them — the Higgsfield CLI, Codex, Claude, your MCP servers, your git credentials. Genlock deliberately never becomes a credential vault; it detects and routes what you've already authenticated, and The Brain tells you honestly what's connected.
Is my work used for training?
Not by Genlock Studio — it can't be, since nothing is uploaded. What third-party generators do with prompts you send them is governed by their terms, under your accounts. Genlock keeps that boundary visible instead of blurring it.
Can teams use this under strict compliance rules?
That's the point. Local-only data, offline license verification, and git-native collaboration that rides your own GitHub/GitLab/Gitea credentials (no tokens stored) make Genlock deployable where SaaS production tools can't go. The privacy guarantee →

No subscriptions & pricing

One price, two tiers, zero meters.

Is $119 really the whole price?
Yes — one payment, yours forever, minor updates included. Major version upgrades are optional at $29.95 and never required to keep working. No seats, no metering, no cloud markup. Full pricing →
What does Free actually include?
One full project with the complete editing suite — Story Editor, Shot Editor, Timeline, Canvas, Player, Audio, Video — plus compiled prompts you can copy to any external generator, and marketplace pack installs. Free never limits scenes, shots, or story length. It's a real tier, not a trial.
So what does Universal add?
Scale and automation, never craft: unlimited projects, in-app generation sends (Higgsfield + Codex), MCP Autopilot for agent-driven workflows, custom BONE Builder saves, and the export package.
Does Genlock mark up generation costs?
No. You pay providers directly on your own accounts. Genlock's compute cost above what you pay your generator is exactly zero — and the built-in cost ledger tracks generation spend with observe / warn / cap modes so nothing surprises you.
What if my license key expires or something breaks?
Expiry only exists on tester keys, and it degrades gracefully to Free — never a lockout. Your data is local and belongs to you; nothing is deleted and the app never stops opening.
How do teams buy it?
Studio bundles: N Universal keys under one invoice. Same binary, same features, no per-seat monthly creep. Contact us →

AI agents & automation

Genlock is agent-native — but agents are grounded and audited, not trusted.

How do Claude, Codex, or other agents drive Genlock?
Genlock auto-generates instruction files at the workspace root — CLAUDE.md, AGENTS.md, Cursor/Copilot instructions, and skill files. An agent reads your story, checks real capabilities, resolves BONE fields, routes the right provider, and writes results back. Agent instruction files →
What's the first thing I should ask an agent?
Give me the Genlock production menu. The agent replies with a grounded menu of what it can actually do in your workspace right now — derived from the capability matrix and installed BONEs, so it never advertises abilities the machine doesn't have. The production menu →
How do agent-generated assets get into my production safely?
Through Quick Ingest: assets dropped into projects/[slug]/_inbox/ with a sidecar JSON manifest get bound into the review queue — no hand-editing story files. You approve every result as a start frame, end frame, asset, or take. Quick Ingest →
What stops an agent from doing something expensive or stupid?
The governed spine. Agents must read the capability matrix before proposing anything, append every consequential choice to the decision log, never fall back silently between providers, never advance a human-approval gate without you, and respect cost-ledger caps. The governed spine →

Governance & trust

For producers who need to explain, resume, and audit an AI production.

Can I tell whether my machine can actually produce today?
Yes — that's The Brain's whole job. One Run Preflight probes your providers and composition runtimes and answers with a Healthy / Degraded / Blocked verdict, honest per-capability badges, and structured quick-setup steps. Every blocked capability gets two paths: Fix this now, or Tell the LLM with a grounded handoff prompt.
How do I know which shots can generate before I press send?
Every BONE declares the capabilities it requires; joined against the capability matrix, each contract shows as armed / needs-setup / unavailable in the Boneyard and the Brain.
Who chose this model, and why?
The decision log answers that — an append-only audit of every provider, model, runtime, and quality-gate choice, with options considered, rejection reasons, rationale, confidence, and approval, grouped by shot. Revisiting a decision appends a superseding entry; the original is never edited.
What happens if a long production run gets interrupted?
Runs are resumable, with stages, required-artifact gaps, human-approval gates, and spend tracking. An interrupted stage is never silently marked complete, and the Gap Report audits every run against its pipeline manifest — honest not evaluated states included.

Practical & workflow

Formats, imports, editing, and delivery.

Can I import an existing screenplay?
Yes — drop a .fountain file and Genlock parses headings, action, dialogue, and scene structure into .SKEL immediately. First project →
How do I keep a character looking the same across shots?
Character sheets in Studio carry reference galleries, an ElevenLabs voice ID, and a Higgsfield Soul ID (trainable in-app from references). The Shot Editor auto-resolves the Soul ID from your cast. For shot-to-shot continuity, frame chaining passes shot N's end frame to shot N+1. Soul ID →
Can I actually edit in Genlock, or just generate?
The Timeline is a real dual-monitor NLE — V1–V4 video takes plus dialogue/SFX/music tracks with waveforms, markers, minimap, and 50-step undo/redo — and the Production Player plays the cut. Final finishing stays in your NLE by design: exports include FCP7/OTIO bundles plus a portable edit-decisions.json. Timeline →
Does Genlock do color?
Safelight is a dedicated grading desk for AI stills — Levels, Tone, and Color with real-time preview, then a full-resolution bake written back to disk as a PNG. Graded frames can be locked as generation references. Safelight →
How do teams collaborate?
Git, natively. Each project versions as one unit (projects/[slug]/) via your system git binary and your existing credentials — GitHub, GitLab, Gitea, or self-hosted, with no tokens stored in Genlock. Git collaboration →
What are Boneyard elements, recipes, and packs?
Installable production materials: element packs (cameras, lenses, lighting, palettes, formats…), prompt packs (recipes and modifiers), bone packs (generator contracts), and production kits (portable pipeline templates that install and log — never execute). Director's Shot Builder clicks these into BONE contract slots to build shots. The Boneyard →

Still curious? The app answers for itself.

Download free — no card — and open The Last Frequency, the complete showcase production installed on first run.

Download free Tour the cockpits →