GL GENLOCK STUDIO AI PRODUCTION · SCRIPT → CUT START 7-DAY TRIAL →
01 SKELETON02 DIRECTOR03 THE BRAIN04 SHOWRUNNER05 THE BONEYARD06 STUDIO07 THE BACKLOT08 SAFELIGHT
DOSSIER GL-102-07 · COCKPIT 07 OF 08 · MEDIA & ASSETS · /backlot

The Backlot

Every frame on your disk — findable, traceable, yours.

The Backlot manages studio pools, story folders, custom folders, previews, filters, and media hierarchy so local files stay usable at production scale — every reference and generated asset organized and traceable.

"I need every reference and generated asset organized and traceable."
3
MEDIA SOURCE TYPES
5+
PREVIEW FORMATS
local
STORAGE MODEL
GENLOCK · THE BACKLOT — /backlot · MEDIA MANAGER
ALLIMAGEVIDEOAUDIODOCS
SOURCES
● GLOBAL MEDIA POOL
○ STORY FOLDER
   projects/welcome-story/
○ CUSTOM · refs-drive
847 FILES INDEXED
0 UPLOADED ANYWHERE
PNG
signal-core_ref01.png
00:08
sh05_take2.mp4
WAV
mara_line_04.wav
PNG
relay9_plate.png
{ }JSON
video-map.json
NO LINK
untitled_render_31.mp4
FILE GRID · SORT: RECENT1 ORPHANED RENDER FLAGGED
PREVIEW INSPECTOR
sh05_take2.mp400:08
PATHrenders/sh05/take2.mp4 SIZE18.4 MB · 1920×1080 SOURCEhiggsfield-video · T2 LINKEDSH 05 · STORY-LINKED ✓
RENDER OUTPUT AUDIT:
846 story-linked · 1 orphaned → assign or archive
FIG. 1 — SOURCES + FILE GRID + PREVIEW INSPECTOREVERY FILE KNOWS WHERE IT BELONGS
WHY THIS IS
ITS OWN COCKPIT
Media management cannot be a tiny file picker.

The Backlot resolves global pools, story folders, and custom locations with real previews, filtering, metadata, and output auditing. Generated media is traced back to the shot that made it — and anything orphaned is flagged instead of silently rotting in a downloads folder.

INSIDE THIS COCKPIT4 FOCUSED SURFACES

Backlot surfaces

▸ Sources/backlot

Global Media Pool, project Story Folder, and custom folders.

▸ File Grid/backlot

Browse with all / image / video / audio / docs filters.

▸ Preview Inspector/backlot

Image, video, audio, text, and JSON preview with path details.

▸ Render output audit/backlot

Find story-linked and orphaned generated assets.

"Local files, production scale — nothing uploaded, nothing lost."
BUILT FOR · EDITORS · ASSET MANAGERS · POST SUPERVISORS · SOLO CREATORS
CALL SHEET · BACKLOTHOW IT MOVES THE PRODUCTION
01 · POOL
Resolve sources

Global Media Pool, the project story folder, and any custom location — one hierarchy.

02 · BROWSE
Filter the grid

All, image, video, audio, and docs filters with real previews at production scale.

03 · INSPECT
Read the metadata

Preview image, video, audio, text, and JSON with full path details and story links.

04 · AUDIT
Trace the outputs

Separate story-linked renders from orphans, then assign or archive the strays.

READS & WRITES: global media poolstory folders + _inbox/renders/ auditvideo + audio maps